
The food will be consumed every three months by the state provinces and the army, provinces in a territory won’t consume food.

Food is produced every summer in provinces with food trade goods, the production can be increased by buildings, event modifiers or promoting the base production of the province. The food system is one of the main features of the mod, it can be deactivated at the start of each game and only works for non-tribal countries. The mod contains several new features including: food, slaves, unique population estates or new unique governments.

The game thus starts on 195 AUC and ends on 1054 AUC. Because Europa Universalis can’t use BCE dates Years have been changed to AUC: Ab Urbe Condita, years from the foundation of Rome. The map is completely new and contains Europe, North Africa and Mainland Asia. The mod includes many new gameplay features like food, slaves and historical features such as the rise of Zoroastrianism, Buddhism and Christianity and the rise and fall of different empires. the great in 559 BC and is playable until the year 300 AD.

It is set in the antiquity and starts with the reign of Cyrus II. Imperium Universalis (559BC – 300AD) is a total conversion mod for Europa Universalis IV.
